[Antihero's Handbook]反英雄手冊資料相關

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[Antihero's Handbook]反英雄手冊資料相關

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背景特性
社會背景(Social Traits)

Callous (Social): You have endured many hardships throughout your life, and this has hardened you to the suffering of others to the point that you are not easily swayed by a sad story. You gain a +4 trait bonus on Sense Motive checks that oppose the Bluff checks of creatures that attempt to deceive you by winning your sympathy.

無情客(Callous)【AHoH】:你在你的生活中經歷了許多艱辛,並且這使你堅定了他人的痛苦,以至於你不容易被一個悲傷的故事所左右。 你在對抗唬弄的察言觀色檢定上獲得+4特性加值,以防止別人試圖用一個悲傷的故事贏得你的同情。

Contemptuous (Social): Whether you are a commoner who has come to despise the haughty upper crust or a holier-than-thou noble who can’t stand being around the unwashed masses, your contempt drives you to study carefully, making sure you always have the upper hand in
social exchanges with them.
You gain a +1 trait bonus on Knowledge (local) checks and Knowledge (nobility) checks,
and one of these skills becomes a class skill for you.

鄙視者(Contemptuous)【AHoH】:無論你是一個鄙視傲慢的上層地位的平民,還是一個不能忍受沒洗澡群眾的聖潔貴族,你的蔑視促使你仔細研究,確保你始終佔上風與他們進行社交交流。
你在知識(本地)檢定和知識(貴族)檢定上獲得+1背景加值,其中一項技能成為你的本職技能。

Criminally Connected (Social): You have spent a lot of time dealing with the criminal underworld—so much that it might be hard for observers to see you as distinct from it.
However, this familiarity gives you a leg up on heroes who refuse to muddy their reputation. While in settlements, you gain a +1 trait bonus on Knowledge (local) checks and on
Diplomacy checks to gather information.

犯罪網路(Criminally Connected)【AHoH】:你花了很多時間處理犯罪跟黑社會的事情以至於觀察人員很難將你看作與其不同。然而,這種熟悉讓你在拒絕誹謗他們聲譽的英雄身上找到一席之地。 在定居點中,您在知識(本地)和交涉檢定中的蒐集資訊均獲得獲得+1背景加值。

Cynical (Social): You have seen many heroes in your time,but you see only their capacity for failure and the ways they fall short of being truly good. This practice in looking past
facades has proven a useful skill. You gain a +1 trait bonus on saving throws against illusions and charm effects.

憤世嫉俗(Cynical)【AHoH】:你看過你的時代很多英雄,但你只能看到他們失敗的一面,這種檢討過去的做法已被證明是一種有用的技巧。你對幻象和魅力的對抗豁免檢定獲得+1背景加值。


Obnoxious (Social): You have long since forgotten to care what people think about you—
though your interactions are always memorable, at the very least. Choose Perform (act), Perform (comedy), Perform (oratory), or Perform (sing);you gain a +1 trait bonus on checks with the chosen skill and gain it as a class skill.

令人討厭的(Obnoxious)【AHoH】:你早已忘記了關心人們怎麼看待你 -至少你的互動總是令人難忘,
選擇Perform(act),Perform(comedy),Perform(oratory)或Perform(sing);你在選擇的技能上獲得+1特性加值並獲得它作為本質技能。

Vengeful (Social): You were brutally betrayed, and you have dedicated yourself to pursuing revenge. Choose a humanoid subtype that is not your own from the following
list: dwarf, elf, gnome, halfling, or human. You gain a +2 trait bonus on Intimidate checks against creatures with that subtype.

復仇者(Vengeful)【AHoH】:你被粗暴地背叛,你已經獻身於追求報復。 從下面的列表中選擇一個不屬於你自己的人型生物子類:矮人,精靈,侏儒,半身人或者人類。你在對具有該子類型的生物進行威嚇檢定時獲得+2特性加值。
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背景特性
戰鬥背景(Combat Traits)

Dirty Trickster (Combat): You learned early that there’s no
point in fighting fair when you’re fighting for your life. Others may look down their noses at your tactics, but you know you wouldn’t have survived this long without breaking a
few conventions of fair play. You can take the Improved Dirty feat without meeting its prerequisites, and you gain a +1 trait bonus on combat maneuver checks to attempt a dirty trick.

陰招派(Dirty Trickster)【AHoH】:你很早就了解到,當你為自己的生活而戰時,沒有必要公平對抗。 其他人可能會低頭看看你的策略,但是你知道,如果不打破公平競賽的幾個約定,你就不會在這段時間內活下來。你可以在不滿足其先決條件的情況下選擇【精通陰招】專長,並且在陰招檢定時獲得+1背景加值。

速查:精通陰招(Improved Dirty Trick)
  先決條件:智力13,寓守於攻。
  專長效果:當你使用陰招戰技時不會引起藉機攻擊。此外,你所實行的陰招戰技檢定獲得+2加值。你還在對抗針對自身的陰招戰技時,CMD獲得+2加值。
  通常狀況:當你使用陰招戰技時會引起藉機攻擊。

Fugitive (Combat): You crossed the law (or those in charge thought you did), and you are now a wanted criminal. As such, you have grown used to looking over your shoulder wherever you go. While in settlements, you gain a +3 trait bonus on Perception checks to determine awareness for the purpose of a surprise round.

逃亡者(Fugitive)【AHoH】:你越過了法律這條線(或者你認為你所犯的那些負責人),你現在是通緝犯。 因此,你已經習慣了眼觀四面。在定居點時,你在察覺檢定上獲得+3背景加值,以確定是否進入突襲輪。

Solitary (Combat): You are skilled at slipping away from crowds. Once per day, you can attempt a Bluff check to create a diversion to hide with a +2 trait bonus on the check, and if
successful, you take only a –5 penalty on your Stealth checkto get to an unobserved place while observers are distracted (instead of the normal –10 penalty).

孤影俠(Solitary)【AHoH】:你擅長從人群中溜走。每天一次,您可以嘗試進行唬弄檢定讓人分心藉此隱藏起來,你在唬弄檢定上獲得+2背景加值,如果成功,您的隱匿檢定只會受到-5的罰值(而不是正常的-10),以便分散觀察者的注意力進入他沒觀察到的地方。

Spirit of the Law (Combat): You have seen the rules of society endlessly twisted in their implementation, and as such, you are especially wary of those who exploit the law to
impose their own will.
You gain a +1 trait bonus on attacks against lawful-aligned humanoids and a +2 trait bonus on saving throws against effects with the lawful descriptor.

律法精神(Spirit of the Law)【AHoH】:你已經看到社會規則在實施過程中不斷扭曲,因此,對於那些利用法律施加自己意願的人來說,你特別謹慎。你對守序陣營的類人生物的攻擊檢定具有+1背景加值,對符合該類型描述的豁免檢定獲得+2加值。
moonmask
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背景特性
信念背景(Faith Traits)
Irreverent (Faith): You are suspicious of those who lead spiritual lives and are quick to seek out the smallest hypocrisy in even the most pious individuals. Of course, you are also keenly aware of the power the faithful can draw from their worship,and you are stubbornly resistant to it.
You gain a +2 trait bonus on saving throws against divine spells that target only you.

不相信(Irreverent)【AHoH】:你懷疑那些領導精神生活並迅速在最虔誠的人身上尋找最小虛偽的人。 當然,你也敏銳地意識到忠實的人能夠從他們的崇拜中獲得的力量,而且你固執地抵抗它。
你在對抗只發生在你身上的【神術效果】獲得+2背景加值。
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專長
Bloody Mess (Combat)
Your recklessness often puts you in harm’s way, and you are terrifying to behold when covered in your own blood.

Prerequisite: Skill Focus (Intimidate).
Benefit: Whenever you take an amount of piercing, slashing, or bleed damage equal to or greater than double your character level, you can attempt an Intimidate check as an immediate action to demoralize the creature that dealt the damage as long as it is within 30 feet of you. If the damage resulted from a critical hit, you can cause the target creature to be sickened instead of shaken if you successfully demoralize it. You can use this feat only once per round to attempt an Intimidate check to demoralize an opponent.

血腥混亂(Bloody Mess)【AHoH】:
你的魯莽常常使你受到傷害,當你被自己的血液覆蓋時,你是害怕看到的。
先決條件:技能專攻(威嚇)。
優勢:每當你造成等於或大於你角色等級兩倍的穿刺,揮砍或流血傷害時,你可以一個直覺動作嘗試進行威嚇檢定,只要它在距離你30英尺範圍內,就會使造成傷害的生物士氣低落。
如果傷害是致命一擊造成的,你可以讓目標生物變得【噁心】,而不是【戰慄】,你每輪只能使用一次該專長,嘗試進行威嚇檢定以挫敗對手。

速查:
戰慄(Shaken):戰慄的角色的所有攻擊檢定、豁免檢定、技能檢定和屬性檢定-2。戰慄是不如驚懼和恐慌那麼嚴重的恐懼程度。
噁心(Sickened):角色的所有攻擊檢定、武器傷害檢定、豁免檢定、技能檢定和屬性檢定-2。

Deceitful Incompetence (Combat)
You learn from your mistakes rapidly when others lower their guard around you.
Prerequisite: Combat Reflexes.
Benefit: When you make an attack of opportunity in a single round after you have already made an unsuccessful attack of opportunity that round, you gain a cumulative +2 insight bonus on your attack roll for each unsuccessful attack of opportunity.

For example, if you have made one unsuccessful attack of opportunity and an enemy provokes another attack of opportunity from you during that same round, you gain a +2 insight bonus on that attack roll, and if you have made two unsuccessful attacks of opportunity in a round and an enemy provokes another attack of opportunity from you during that same round, you gain a +4 insight bonus on that attack roll, and so on.

欺騙性的無能(Deceitful Incompetence)【AHoH】:
你學會當你露出破綻時別人會對你放鬆警惕。
先決條件:戰鬥反射。
優勢:
好處:當你在一輪未成功的機會攻擊之後在單個回合中進行一次機會攻擊時,對於每次不成功的攻擊機會,你的攻擊檢定獲得+2洞察加值。
例如,如果您在同一回合中進行了一次不成功的機會攻擊並且敵人引發了對您的機會的另一次攻擊,那麼您在該攻擊擲骰上獲得+2洞察力加值,並且如果您已經進行了兩次不成功的機會攻擊 在同一回合中,一個回合和一個敵人會引發另一次機會攻擊,你在該攻擊檢定中獲得+4洞察加值,依此類推。


Opportunistic Grappler (Combat)
When someone grabs you, you can easily reach that opponent’s vulnerable spots.
Benefit: While you are grappled (but not when you are controlling the grapple), you can attempt a dirty trickAPG combat maneuver against the creature grappling you without provoking an attack of opportunity or taking a penalty on the combat maneuver check. If you have the Improved Dirty TrickAPG feat, you gain a +2 bonus on combat maneuver checks to attempt such a dirty trick, and the condition the dirty trick imposes lasts for 1 round longer than normal. This bonus stacks with the bonuses granted by Improved Dirty Trick and Greater Dirty TrickAPG feats.

機敏擒抱人(Opportunistic Grappler)【AHoH】:
當有人抓住你時,你可以很容易地觸及對手的弱點。
優勢:當你被擒抱時(但不是你在主導擒抱),你可以嘗試對付擒抱你的生物進行【陰招檢定】,這不會引發機會攻擊或減值。 如果你有【精通陰招】專長,你在該檢定中獲得+2加值,並且【陰招】狀態持續比正常情況延長1輪。
本專長可以跟【精通陰招】與【高等陰招】疊加。

Sheltering Stubbornness
Your stubborn mind is not easy to sway.
Prerequisite: Iron Will.
Benefit: When you fail a saving throw against a mindaffecting effect with a duration of 1 round or longer (such as confusion), you can choose to be dazzled for the first
round of the duration instead of suffering the usual effect.On subsequent rounds, the effect functions normally. If an effect, immunity, or other ability prevents you from being
dazzled, this feat has no effect.

掩護固執(Sheltering Stubbornness)【AHoH】:
你頑固的頭腦不容易動搖。
先決條件:鋼鐵意志。
優勢:當你在1輪或更長的持續時間(例如困惑)中對一個影響心靈效果的豁免檢定失敗時,你可以選擇在持續時間的第一輪【目眩】替代原先的負面效果。
在後續輪次中,如果影響,豁免或其他能力阻止你目眩,這個專長將失去效果。

Vindictive Fall
When you fall, you drag others down with you.
Prerequisite: Lightning Reflexes.
Benefit: When a creature causes you to fall prone, such as
with an effect or a spell (such as grease) or by succeeding at
a combat maneuver to trip you, you can attempt a combat
maneuver check as an immediate action to trip an enemy
within your melee reach. The target of this combat maneuver
need not be the creature that caused you to fall prone. If you
do not have the Improved Trip feat or a similar ability, your
trip combat maneuver provokes an attack of opportunity
from the target as normal.

拉你墊背(Vindictive Fall)【AHoH】:
當你跌倒時,你將其他人拖下來。
先決條件:閃電反射。

優勢:
當一個生物讓你墮落時,例如有效果或法術(如油膩術)或成功的絆摔檢定,你可以以一個直覺動作嘗試進行一個絆摔檢定來絆倒在你的近戰範圍內的一個敵人,戰技的目標可以不是導致你跌倒的生物。如果你沒有【精通絆摔】或者類似能力,你的絆摔檢定仍舊會引發機會攻擊。
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