[Heroes of Street]街頭英雄手冊相關
發表於 : 2018年 7月 1日, 16:24
地區背景(Regional Traits)
Born into the Church
As a child, you were given to a religious order by your
family, either to save you from poverty or to serve your
community’s religious ideals.
Cloistered Upbringing (Any City): Growing up among acolytes or monks, you were exposed to their supernatural power. You gain a +1 trait bonus on saving throws against the supernatural effects of channeled energy or abilities powered by ki, and regain 1 additional hit point when healed by supernatural effects.
教堂出生
受監護的教養(Cloistered Upbringing,任何城市)【HoSH】:你在侍僧或武僧的照看下長大,或是暴露於他們的超自然力量之下。你的豁免檢定獲得+1背景加值,你在對抗由引導能量/氣造成的超自然效果時獲得+1背景加值,並在超自然效果治療時恢復1點額外生命值。
Business
You hail from a family of respectable business owners or workers. You maintain a connection to commerce by seeking out trade opportunities in your travels. Alternatively, you left business behind because you found it boring or because you saw adventuring as a way to attain
much more wealth than is possible with a craft or trade.
Diligence (Any City): You grew up helping with a family business or were mentored by an expert in some craft or profession, who taught you diligence. Select one specific Craft or Profession skill. You can take 20 with that skill in half the amount of time normally required to take 20.
商業
勤奮(Diligence,任何城市)【HoSH】:你長大後幫助一個家族企業,或者由一些專業人士輔導,他們教導你勤奮致富的能力。選擇一個特定的【工藝】或【專業】技能。你可以在該技能上取20的時間只要一半。
Foundling
Your birth is a mystery, as you were abandoned at a young
age to strangers or an orphanage. You might have found
a mentor, but more likely grew up with little guidance or
support. Foundlings commonly have the Adopted social trait.
Lost Origins (Any City): You are disconnected from your heritage and do what you can to learn more about where your family is or where your people came from. Knowledge (local) is always a class skill for you, and you can always take 10 on Knowledge (local) checks, even when stress or distractions would normally prevent you from doing so.
棄兒
迷失起源(Lost Origins,任何城市)【HoSH】:你與你的血脈斷絕關係,你總是盡你所能去了解你的家庭在哪里或你的人來自哪裡。 知識(本地)對你而言始終是一項本職技能,即使壓力或分心下你也可以在知識(本地)檢查中取10。
Immigrant
Your family came to a big city to find new opportunities unavailable in your former home. You have worked hard to overcome the culture shock of new laws, customs,
prejudices, and slang common in your new environment.
Cultivated (Any City): You grew up speaking multiple languages. You learn one additional language. Additionally, when attempting a Diplomacy check to gather information using this language, you can do so in 1d6 × 10 minutes, rather than the normal 1d4 hours.
移民者
你的家人來到一個大城市,尋找你以前的家中找不到的新機會。 你已經努力克服新環境中新的法律,慣例,偏見和俚語的文化衝擊。
多語言(Cultivated,任何城市)【HoSH】:你長大後會講多種語言,你可以增加一種額外語言。此外,在嘗試交涉檢定以使用該語言收集訊息時,您可以在1d6×10分鐘內完成此操作,而不是正常的1d4小時。
Privileged
You were born into a group that is respected by the peopleof your hometown, and enjoyed the benefit of the doubt in nearly all your dealings. You may have used this trust to help make your home a better place, or you may have taken advantage of it to perform crimes while maintaining an appearance of innocence.
Good Folk (Any City): People’s faith in you tends to run deeper than their trust of others. You gain a +2 bonus on Charisma checks and Charisma-based skill checks with creatures that have a friendly or helpful attitude towards you.
特權
你出生在一個受到家鄉人尊敬的群體中,幾乎在你所有的交易中都享受到了懷疑的好處。 你可能已經利用這種信任來幫助你的家變得更好,或者你可能已經利用它來犯罪,同時保持無辜的樣子。
好傢伙(Good Folk,任何城市)【HoSH】:人們對你的信任往往比對別人的更深刻。你在對那些對你有友善或樂於助人的生物的魅力檢定和基於魅力的技能檢定獲得+2加值,
Rags to Riches
Luck carried you from poverty into wealth in your youth.Perhaps you were a starving orphan when you met and charmed a good-hearted noble, who adopted you. Or maybe you were simply a hard worker whose earnestness inspired others to support your family’s business until it f lourished.
Charmed Innocent (Any City): Your apparent good nature or playful charm makes nonevil creatures want to like you. Once per day, before you roll any Charisma check or Charisma-based skill check against a nonevil creature, you can roll twice and take the better result.
白手起家
幸運的是,你在年輕時把你從貧窮轉化為財富。或許當你遇到一位善良的貴族並接受了你時,你是一個飢餓的孤兒。或者,也許你只是一個努力工作的人,他們的熱情鼓勵他人支持你家族的事業,直到它變得富有。
天然呆萌(Charmed Innocent,任何城市)【HoSH】:你看起來天然無害的魅力,使得非邪惡生物
想要喜歡你。每天一次,在你對一個非邪惡生物進行任何魅力檢定或基於魅力的技能檢定之前,你可以雙骰取高。
Raised Outside the Law
You grew up around people who constantly had to hide their activities from rivals and the authorities. These were likely criminals or spies, but could also be good folk whose
innocuous activities were outlawed by an uncompromising government. You never knew whom you could trust or what personal detail would give you away to your pursuers.You might take to the life of a spy or revolutionary as easily as that of a traditional adventurer.
Cunning Liar (Any City): You were forced into hiding or willingly went on the run at a young age, and learned to reading others’ interests to inform your lies. You can use your Intelligence or Wisdom modifier in place of your Charisma modifier on Bluff checks.
法外之徒
你成長於常常不得不把自己的活動隱瞞對手和當局。你們可能是罪犯或間諜,但也可能是好人。他們的無辜活動被不妥協的政府取締。你永遠不知道你可以信任誰,或者個人細節會給你的追隨者帶來什麼。你可能會像傳統冒險家那樣輕易地走上間諜或革命的生活。
狡猾的騙子(Cunning Liar,任何城市)【HoSH】:
你在年輕時被迫躲藏或者逃亡,並學會閱讀別人的興趣,向別人告知你的謊言。你可以使用智力或感知調整值來代替虛張聲勢檢定上的魅力調整值。
Runaway
In your youth, you ran away from home. It might have been an unsafe place for you. Alternatively, you might have simply wished to have your own adventures unimpeded by
your family, though you keep in touch to let them know you are safe.
Street Wary (Any City): You learned to take care of yourself on the streets and know the warning signs ofhostile intent. Sense Motive is always a class skill for you,
and you gain a +2 trait bonus on Sense Motive checks to
get a hunch.
逃跑
在你年輕的時候,你離家出走了。 這對你來說可能是一個不安全的地方。 或者,您可能只是想讓您的家人不受阻礙,儘管您保持聯繫,讓他們知道您是安全的。
街頭警惕(Street Wary,任何城市)【HoSH】:你學會了在街上照顧自己,並且知道敵意的警示標誌。察顏觀色始終是你的本職技能,並且您在察顏觀色的檢定上獲得+2背景加值
City Defenders
城市防禦者
Gralton Citizen’s Directorate
Gralton is a River Kingdom peopled by expatriates from revolutionary Galt. The city government established this official organization to uncover Galtan secret agents
plotting dangerous political intrigues. The people appreciate the work done by Directorate operatives but frequently seek to lure them into helping with one secret scheme or another to reclaim something lost in Galt (or Galt itself ).
Vigilant Spycatcher (Social): Paranoid parents or a military trainer taught you to keep vigilant for spies. If you roll less than 10 on Perception checks to see through
disguises, determine your result as if you had rolled 10.
社會背景(Social Traits)
警戒間諜抓捕人(Vigilant Spycatcher)【HoSH】:偏執的父母或軍事教練教你保持對間諜的警惕。如果您在檢查偽裝的察覺檢定上低於10,則可以視同丟出10。
Sable Company Mercenaries
The Sable Company protects in the southern Varisian city of Korvosa from threats that include pirates, smugglers, and Shoanti raiders. The company famously prefers aerial assaults and reconnaissance upon hippogriff mounts, but also employs infiltration tactics. Although the city has a monarch, the Sable Company answers to the seneschal of Castle Korvosa. Some Korvosans admire the Sable Company, but many are wary, given the complicated nature of the mercenaries’loyalties.
Cutting Condescension (Social): The Sable Company has taught you to quickly get compliance from those in your way. You gain a +2 trait bonus on Intimidate checks to force a creature to act friendly towards you, and can attempt such checks in half the normal time.
切割屈辱(Cutting Condescension)【HoSH】:Sable Company已經教會你快速的【用你的方式】讓人配合你,你在威嚇檢定上獲得+2特性加值,強制生物對你表現友善,並且可以在正常時間的一半時間嘗試進行這種檢定。
Wave Riders
Members of the sea cavalry of Absalom ride hippocampi into battle against seafaring threats to their island home.They often train as bombers, raiders, and mounted archers. The citizens of Absalom respect their defenders and know better than to trif le with them.
Seafaring Reputation (Social): The Wave Riders’ fame helps you convince seafarers to cooperate. You gain a +1 trait bonus on Diplomacy and Intimidate checks
against sailors and residents of Absalom.
航海名譽(Seafaring Reputation)【HoSH】:Wave Riders的名聲可以幫助你說服水手合作。 你對Absalom的水手和居民的交涉和威嚇檢定獲得+1背景加值。
Magnimar City Watch
Magnimar’s city watch is tasked with both guarding its walls (which rarely face serious attack) and patrolling the streets to catch dangerous cultists, Sczarni thieves, and
anyone else breaking the relatively straightforward laws of the city. The watch is well liked because its officers are known to be generally reasonable—and because the members of the organization regularly put on exciting mock-gladiatorial performances.
Mock Gladiator (Social): You have learned how to work a crowd in Magnimar’s mock-gladiator fights. Choose one weapon. You take no penalty on attack rolls when dealing nonlethal damage with that weapon, and once per day if you score a critical hit with the weapon, you can immediately attempt an Intimidate check to demoralize your target.
嘲笑角鬥(Mock Gladiator)【HoSH】:你已經學會如何在瑪格尼瑪的嘲笑角斗中戰鬥。選擇一種武器。在使用該武器造成非致命傷害時,你不會受到攻擊檢定上的懲罰,並且如果你使用該武器獲得致命一擊,每天一次,你可以用一個直覺動作嘗試威嚇檢定來挫敗目標。
Westcrown Dottari
The dottari (Chelish city guard) of Westcrown must be careful of the magical creatures and powerful criminals that stalk the night. While competent in most situations, dottari are treated with suspicion by many citizens, some of whom actually place more trust in local criminal leaders.
Wiscrani Ear (Social): You have a keen ear for the movements of thieves and monsters. You can always take 10 on Perception checks, even when stress and distractions
would normally prevent you from doing so.
維斯卡尼之耳(Wiscrani Ear)【HoSH】:你對盜賊和怪物的移動特別敏感。 你可以在察覺檢定中始終取10,即使壓力和分心下阻止你這麼做。
Zephyr Guard
The Zephyr Guard are primarily charged with catching magical thieves and destroyers of property, as well as protecting members of Katapesh's elite. The merchants of the city greatly respect the Zephyr Guard, but visitors who are unfamiliar with their reputation sometimes give them trouble.
Practiced Disruptor (Social): You are experienced at facing off against spellcasters. You can attempt Knowledge (arcana) checks untrained; if you have ranks in that skill, you instead gain a +1 trait bonus on those checks. The concentration DC to cast a spell defensively in your threatened area increases by 1.
練習干擾者(Practiced Disruptor):你有對抗施法者的經驗。你可以嘗試未經訓練的知識(神秘)檢定; 如果你擁有該技能的等級,那麼你在這些檢定上獲得+1背景加值。在你的威脅區域防禦式施法,專注檢定DC增加1。
Born into the Church
As a child, you were given to a religious order by your
family, either to save you from poverty or to serve your
community’s religious ideals.
Cloistered Upbringing (Any City): Growing up among acolytes or monks, you were exposed to their supernatural power. You gain a +1 trait bonus on saving throws against the supernatural effects of channeled energy or abilities powered by ki, and regain 1 additional hit point when healed by supernatural effects.
教堂出生
受監護的教養(Cloistered Upbringing,任何城市)【HoSH】:你在侍僧或武僧的照看下長大,或是暴露於他們的超自然力量之下。你的豁免檢定獲得+1背景加值,你在對抗由引導能量/氣造成的超自然效果時獲得+1背景加值,並在超自然效果治療時恢復1點額外生命值。
Business
You hail from a family of respectable business owners or workers. You maintain a connection to commerce by seeking out trade opportunities in your travels. Alternatively, you left business behind because you found it boring or because you saw adventuring as a way to attain
much more wealth than is possible with a craft or trade.
Diligence (Any City): You grew up helping with a family business or were mentored by an expert in some craft or profession, who taught you diligence. Select one specific Craft or Profession skill. You can take 20 with that skill in half the amount of time normally required to take 20.
商業
勤奮(Diligence,任何城市)【HoSH】:你長大後幫助一個家族企業,或者由一些專業人士輔導,他們教導你勤奮致富的能力。選擇一個特定的【工藝】或【專業】技能。你可以在該技能上取20的時間只要一半。
Foundling
Your birth is a mystery, as you were abandoned at a young
age to strangers or an orphanage. You might have found
a mentor, but more likely grew up with little guidance or
support. Foundlings commonly have the Adopted social trait.
Lost Origins (Any City): You are disconnected from your heritage and do what you can to learn more about where your family is or where your people came from. Knowledge (local) is always a class skill for you, and you can always take 10 on Knowledge (local) checks, even when stress or distractions would normally prevent you from doing so.
棄兒
迷失起源(Lost Origins,任何城市)【HoSH】:你與你的血脈斷絕關係,你總是盡你所能去了解你的家庭在哪里或你的人來自哪裡。 知識(本地)對你而言始終是一項本職技能,即使壓力或分心下你也可以在知識(本地)檢查中取10。
Immigrant
Your family came to a big city to find new opportunities unavailable in your former home. You have worked hard to overcome the culture shock of new laws, customs,
prejudices, and slang common in your new environment.
Cultivated (Any City): You grew up speaking multiple languages. You learn one additional language. Additionally, when attempting a Diplomacy check to gather information using this language, you can do so in 1d6 × 10 minutes, rather than the normal 1d4 hours.
移民者
你的家人來到一個大城市,尋找你以前的家中找不到的新機會。 你已經努力克服新環境中新的法律,慣例,偏見和俚語的文化衝擊。
多語言(Cultivated,任何城市)【HoSH】:你長大後會講多種語言,你可以增加一種額外語言。此外,在嘗試交涉檢定以使用該語言收集訊息時,您可以在1d6×10分鐘內完成此操作,而不是正常的1d4小時。
Privileged
You were born into a group that is respected by the peopleof your hometown, and enjoyed the benefit of the doubt in nearly all your dealings. You may have used this trust to help make your home a better place, or you may have taken advantage of it to perform crimes while maintaining an appearance of innocence.
Good Folk (Any City): People’s faith in you tends to run deeper than their trust of others. You gain a +2 bonus on Charisma checks and Charisma-based skill checks with creatures that have a friendly or helpful attitude towards you.
特權
你出生在一個受到家鄉人尊敬的群體中,幾乎在你所有的交易中都享受到了懷疑的好處。 你可能已經利用這種信任來幫助你的家變得更好,或者你可能已經利用它來犯罪,同時保持無辜的樣子。
好傢伙(Good Folk,任何城市)【HoSH】:人們對你的信任往往比對別人的更深刻。你在對那些對你有友善或樂於助人的生物的魅力檢定和基於魅力的技能檢定獲得+2加值,
Rags to Riches
Luck carried you from poverty into wealth in your youth.Perhaps you were a starving orphan when you met and charmed a good-hearted noble, who adopted you. Or maybe you were simply a hard worker whose earnestness inspired others to support your family’s business until it f lourished.
Charmed Innocent (Any City): Your apparent good nature or playful charm makes nonevil creatures want to like you. Once per day, before you roll any Charisma check or Charisma-based skill check against a nonevil creature, you can roll twice and take the better result.
白手起家
幸運的是,你在年輕時把你從貧窮轉化為財富。或許當你遇到一位善良的貴族並接受了你時,你是一個飢餓的孤兒。或者,也許你只是一個努力工作的人,他們的熱情鼓勵他人支持你家族的事業,直到它變得富有。
天然呆萌(Charmed Innocent,任何城市)【HoSH】:你看起來天然無害的魅力,使得非邪惡生物
想要喜歡你。每天一次,在你對一個非邪惡生物進行任何魅力檢定或基於魅力的技能檢定之前,你可以雙骰取高。
Raised Outside the Law
You grew up around people who constantly had to hide their activities from rivals and the authorities. These were likely criminals or spies, but could also be good folk whose
innocuous activities were outlawed by an uncompromising government. You never knew whom you could trust or what personal detail would give you away to your pursuers.You might take to the life of a spy or revolutionary as easily as that of a traditional adventurer.
Cunning Liar (Any City): You were forced into hiding or willingly went on the run at a young age, and learned to reading others’ interests to inform your lies. You can use your Intelligence or Wisdom modifier in place of your Charisma modifier on Bluff checks.
法外之徒
你成長於常常不得不把自己的活動隱瞞對手和當局。你們可能是罪犯或間諜,但也可能是好人。他們的無辜活動被不妥協的政府取締。你永遠不知道你可以信任誰,或者個人細節會給你的追隨者帶來什麼。你可能會像傳統冒險家那樣輕易地走上間諜或革命的生活。
狡猾的騙子(Cunning Liar,任何城市)【HoSH】:
你在年輕時被迫躲藏或者逃亡,並學會閱讀別人的興趣,向別人告知你的謊言。你可以使用智力或感知調整值來代替虛張聲勢檢定上的魅力調整值。
Runaway
In your youth, you ran away from home. It might have been an unsafe place for you. Alternatively, you might have simply wished to have your own adventures unimpeded by
your family, though you keep in touch to let them know you are safe.
Street Wary (Any City): You learned to take care of yourself on the streets and know the warning signs ofhostile intent. Sense Motive is always a class skill for you,
and you gain a +2 trait bonus on Sense Motive checks to
get a hunch.
逃跑
在你年輕的時候,你離家出走了。 這對你來說可能是一個不安全的地方。 或者,您可能只是想讓您的家人不受阻礙,儘管您保持聯繫,讓他們知道您是安全的。
街頭警惕(Street Wary,任何城市)【HoSH】:你學會了在街上照顧自己,並且知道敵意的警示標誌。察顏觀色始終是你的本職技能,並且您在察顏觀色的檢定上獲得+2背景加值
City Defenders
城市防禦者
Gralton Citizen’s Directorate
Gralton is a River Kingdom peopled by expatriates from revolutionary Galt. The city government established this official organization to uncover Galtan secret agents
plotting dangerous political intrigues. The people appreciate the work done by Directorate operatives but frequently seek to lure them into helping with one secret scheme or another to reclaim something lost in Galt (or Galt itself ).
Vigilant Spycatcher (Social): Paranoid parents or a military trainer taught you to keep vigilant for spies. If you roll less than 10 on Perception checks to see through
disguises, determine your result as if you had rolled 10.
社會背景(Social Traits)
警戒間諜抓捕人(Vigilant Spycatcher)【HoSH】:偏執的父母或軍事教練教你保持對間諜的警惕。如果您在檢查偽裝的察覺檢定上低於10,則可以視同丟出10。
Sable Company Mercenaries
The Sable Company protects in the southern Varisian city of Korvosa from threats that include pirates, smugglers, and Shoanti raiders. The company famously prefers aerial assaults and reconnaissance upon hippogriff mounts, but also employs infiltration tactics. Although the city has a monarch, the Sable Company answers to the seneschal of Castle Korvosa. Some Korvosans admire the Sable Company, but many are wary, given the complicated nature of the mercenaries’loyalties.
Cutting Condescension (Social): The Sable Company has taught you to quickly get compliance from those in your way. You gain a +2 trait bonus on Intimidate checks to force a creature to act friendly towards you, and can attempt such checks in half the normal time.
切割屈辱(Cutting Condescension)【HoSH】:Sable Company已經教會你快速的【用你的方式】讓人配合你,你在威嚇檢定上獲得+2特性加值,強制生物對你表現友善,並且可以在正常時間的一半時間嘗試進行這種檢定。
Wave Riders
Members of the sea cavalry of Absalom ride hippocampi into battle against seafaring threats to their island home.They often train as bombers, raiders, and mounted archers. The citizens of Absalom respect their defenders and know better than to trif le with them.
Seafaring Reputation (Social): The Wave Riders’ fame helps you convince seafarers to cooperate. You gain a +1 trait bonus on Diplomacy and Intimidate checks
against sailors and residents of Absalom.
航海名譽(Seafaring Reputation)【HoSH】:Wave Riders的名聲可以幫助你說服水手合作。 你對Absalom的水手和居民的交涉和威嚇檢定獲得+1背景加值。
Magnimar City Watch
Magnimar’s city watch is tasked with both guarding its walls (which rarely face serious attack) and patrolling the streets to catch dangerous cultists, Sczarni thieves, and
anyone else breaking the relatively straightforward laws of the city. The watch is well liked because its officers are known to be generally reasonable—and because the members of the organization regularly put on exciting mock-gladiatorial performances.
Mock Gladiator (Social): You have learned how to work a crowd in Magnimar’s mock-gladiator fights. Choose one weapon. You take no penalty on attack rolls when dealing nonlethal damage with that weapon, and once per day if you score a critical hit with the weapon, you can immediately attempt an Intimidate check to demoralize your target.
嘲笑角鬥(Mock Gladiator)【HoSH】:你已經學會如何在瑪格尼瑪的嘲笑角斗中戰鬥。選擇一種武器。在使用該武器造成非致命傷害時,你不會受到攻擊檢定上的懲罰,並且如果你使用該武器獲得致命一擊,每天一次,你可以用一個直覺動作嘗試威嚇檢定來挫敗目標。
Westcrown Dottari
The dottari (Chelish city guard) of Westcrown must be careful of the magical creatures and powerful criminals that stalk the night. While competent in most situations, dottari are treated with suspicion by many citizens, some of whom actually place more trust in local criminal leaders.
Wiscrani Ear (Social): You have a keen ear for the movements of thieves and monsters. You can always take 10 on Perception checks, even when stress and distractions
would normally prevent you from doing so.
維斯卡尼之耳(Wiscrani Ear)【HoSH】:你對盜賊和怪物的移動特別敏感。 你可以在察覺檢定中始終取10,即使壓力和分心下阻止你這麼做。
Zephyr Guard
The Zephyr Guard are primarily charged with catching magical thieves and destroyers of property, as well as protecting members of Katapesh's elite. The merchants of the city greatly respect the Zephyr Guard, but visitors who are unfamiliar with their reputation sometimes give them trouble.
Practiced Disruptor (Social): You are experienced at facing off against spellcasters. You can attempt Knowledge (arcana) checks untrained; if you have ranks in that skill, you instead gain a +1 trait bonus on those checks. The concentration DC to cast a spell defensively in your threatened area increases by 1.
練習干擾者(Practiced Disruptor):你有對抗施法者的經驗。你可以嘗試未經訓練的知識(神秘)檢定; 如果你擁有該技能的等級,那麼你在這些檢定上獲得+1背景加值。在你的威脅區域防禦式施法,專注檢定DC增加1。